Coconut inc.
The Vision
1. App and smartwatch UX/ UI
Designed an app and smartwatch interface in Adobe XD, focusing on seamless cross-device UX. Presented stills of key screens to highlight the concept’s functionality, visual style, and interaction flow.
2. Promotional video concept
Created a storyboard combining script and key visual moments to communicate and promote the concept effectively.
3. Branding design
Created a modern logo with a relevant tagline, aimed at resonating with both emerging employers and employees while reflecting the concept’s workplace relevance.
Coconut Inc. was a concept for “BORN UGLY: Pitch the Unpitchable” competition brief. App and smartwatch interface design, along with a promotional video storyboard, were developed to showcase my idea.
The concept: In a world without traditional time, Coconut Inc. reimagines work by creating schedules driven entirely by employees’ emotional and cognitive states – each represented by a personal, fluid, and constantly shifting orb displayed on their smartwatch. This aims to capitalise on peak performance windows, enhance collaboration, and reduce burnout.
Skills